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Glossary

Glossary of terms used throught out NET11 studies.

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CLIENT A client is an application or system that accesses a remote service on another computer system, known as a server, by way of a network. (More at the SOURCE)


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INTERNET The Internet is a global system of interconnected computer networks that interchange data by packet switching using the standardized Internet Protocol Suite (TCP/IP). It is a "network of networks" that consists of millions of private and public, academic, business, and government networks of local to global scope that are linked by copper wires, fiber-optic cables, wireless connections, and other technologies. (SOURCE)


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SERVER 1) In information technology, a server is a computer program that provides services to other computer programs (and their users) in the same or other computers. 2) The computer that a server program runs in is also frequently referred to as a server (though it may be used for other purposes as well). 3) In the client/server programming model, a server is a program that awaits and fulfills requests from client programs in the same or other computers. A given application in a computer may function as a client with requests for services from other programs and also as a server of requests from other programs. Specific to the Web, a Web server is the computer program (housed in a computer) that serves requested HTML pages or files. A Web client is the requesting program associated with the user. The Web browser in your computer is a client that requests HTML files from Web servers. (SOURCE) For different types of servers see here


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